Huge 'Magic by the Kilowatt: Demo' Update on May 25th


Hey all, this is Kari. Around a year ago, I released a demo for my magical girl visual novel  'Magic by the Kilowatt'. I threw together a bunch of anime doll maker parts in Photoshop to try and get them to look like magical girls, and it was serviceable, but not ideal. I'm pretty bad at Photoshop. Despite that, the demo got a really warm response, and a lot of flaws with it were made pretty apparent with new eyes on it. 

Thank you to everyone that played it and gave feedback, I took all the feedback really seriously, improved the game in a lot of ways with the help of new character artist Camille.  I also got hired as a programmer with Studio Coattails, and have learned a lot about how to make visual novels in the process of making cool games there.  So list of cool stuff in the update:

  • New sprites by Camille
  • New designs for everyone, especially magical girl forms
  • Writing has been slightly adjusted
  • Custom UI
  • New logo
  • Characters can now move around on screen and won't just stand still all the time when doing things
  • Music has been slightly redone

All this will be real and in the game on the 25th of May, the one year anniversary of the demo's release. Hope you enjoy!

As for the full thing, the script is pretty much done, it still needs some work, but it's getting really close to finished.  Finishing that up while Camille finalizes the sprites and we figure out what CGs we need, and other possible options for the full release.

As always, you can help fund development by leaving a tip with a download of the demo, or through Patreon!

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